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TheFatal,
maker of many FPS bots, had a chance to answer a few questions his latest
creation in progress, the SoF
bot. While the bot will be released shortly, he still has some work to do
on it. So, check out my latest interview with the man known as Rich 'TheFatal'
Whitehouse:
twisted: Have you come up with a
name for the bot yet?
TheFatal: I intend to call it hidebot
("hee-day-bot"), named after my favorite Japanese rock star, hide (or Hideto
Matsumoto).
twisted: When did you first come
up with the concept of creating a bot for Soldier
of Fortune?
TheFatal: After playing the demo and
loving it so very much.
twisted: If the bot turns out to
be a success, will you keep making revisions/patches for it?
TheFatal: I will even if everyone hates
it. Unless there aren't any bugs. (ha ha ha)
twisted: Will the bot be compatible
for all multiplayer modes such as Arsenal and Assassin?
TheFatal: Hopefully. I haven't gotten
around to doing that yet, but I'm going to try to make it work with them
in the first release.
twisted: Do you plan to put up a
site dedicated to the bot?
TheFatal: Yeah, probably. I'm not sure
when I'll get around to doing that. Probably sometime within the next week
or two.
twisted: Can you describe what the
typical process is for making a bot for SoF?
TheFatal: Allocate edict under maxclients
value, run client initialization functions on edict, hack around in code
to stop overflow errors on edict, create main think function to be called
every frame, write lots and lots of AI. I think that would be about it.
twisted: Are you planning on doing
more than one bot for SoF?
TheFatal: Probably not. I generally
stick with one bot for one game, unless I do something very horrible to
the bot and have to start all over again.
twisted: What features will be implemented
in the first release?
TheFatal: That's a surprise! Though
I'll say that it will be able to navigate levels with ease and do all the
other things a bot must do to be good.
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